update
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://47fnj6ims3ro"]
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[ext_resource type="Texture2D" uid="uid://cdnxwlysxnujd" path="res://assets/textures/tile_heart.png" id="1_mmk6n"]
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[resource]
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resource_name = "boost"
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transparency = 1
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cull_mode = 2
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albedo_color = Color(0.91, 0.91, 0.91, 0.45098)
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albedo_texture = ExtResource("1_mmk6n")
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