update logic for push
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Before Width: | Height: | Size: 131 KiB After Width: | Height: | Size: 131 KiB |
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-7
@@ -2,21 +2,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://6yki82pxga52"
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path.s3tc="res://.godot/imported/sc_Pip.png-a6f6b10502c9d4ce1e4749cd8b5cceb0.s3tc.ctex"
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uid="uid://dvuuvvjhbt2nh"
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path="res://.godot/imported/sc_pip.png-e91ce79bb76609e228237e9f172d7cd1.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/graphics/character_selection/sc_characters/sc_Pip.png"
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dest_files=["res://.godot/imported/sc_Pip.png-a6f6b10502c9d4ce1e4749cd8b5cceb0.s3tc.ctex"]
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source_file="res://assets/graphics/character_selection/sc_characters/sc_pip.png"
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dest_files=["res://.godot/imported/sc_pip.png-e91ce79bb76609e228237e9f172d7cd1.ctex"]
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[params]
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compress/mode=2
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
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