feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements.

This commit is contained in:
Yogi Wiguna
2026-03-13 10:32:25 +08:00
parent 6242c4e37e
commit 877a238a82
18 changed files with 2523 additions and 13 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ var player: Node3D
# Bounds Definitions { min_x, max_x, min_z, max_z }
var bounds_freemode = { "min_x": 3.0, "max_x": 11.0, "min_z": 15.0, "max_z": 22.5 }
var bounds_stop_n_go = { "min_x": 3.0, "max_x": 18.5, "min_z": 15.0, "max_z": 17.5 }
var bounds_stop_n_go = { "min_x": 3.0, "max_x": 19.5, "min_z": 15.0, "max_z": 19.5 }
var bounds_doors = { "min_x": 7.0, "max_x": 7.0, "min_z": 25.8, "max_z": 25.8 } # Static overlook
func initialize(p_camera: Camera3D, _p_shake_manager: Node):