Replace dasher-pack with unified animation-pack using original Blender bone names
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@@ -186,7 +186,7 @@ _data = {
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}
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[node name="ted_mesh" type="Node3D" unique_id=1849786869]
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transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 0)
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transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 0, 0)
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[node name="Throwing Tiles" type="Node3D" parent="." unique_id=1204344089]
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transform = Transform3D(0.9161078, 0, -0.032035157, 0, 0.91666764, 0, 0.032035157, 0, 0.9161078, -0.046623886, 0, 0.19667524)
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