Replace dasher-pack with unified animation-pack using original Blender bone names
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@tool
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class_name McpStartupPath
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extends RefCounted
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## Branch-tag enum for `McpServerLifecycleManager.start_server`. Records
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## which arm of the spawn / adopt / drift / recover decision tree the
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## current `_enter_tree` walked. Surfaced via the startup trace log so
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## a Windows port-reservation issue or a stale-record kill can be
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## reconstructed from the editor output.
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##
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## Single-file constants, not an int enum, because the values land in
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## startup-trace text and the strings are stable across releases (the
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## CLAUDE.md "tool surface" entry references them by name).
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const UNSET := ""
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## Re-entrancy guard fired; this enable cycle did not spawn or adopt.
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const GUARDED := "guarded"
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## Adopted a compatible existing server (managed or external).
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const ADOPTED := "adopted"
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## Spawned a fresh server process.
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const SPAWNED := "spawned"
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## OS.create_process returned -1 or proactive Windows reservation
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## detected. Either way the spawn never produced a live process.
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const CRASHED := "crashed"
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## Windows port-exclusion check fired — port is blocked at the OS layer.
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const RESERVED := "reserved"
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## Server-command discovery returned an empty list — no .venv, no uvx,
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## no system godot-ai.
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const NO_COMMAND := "no_command"
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## Drift-recovery kill fell through; we set INCOMPATIBLE and stayed.
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const INCOMPATIBLE := "incompatible"
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## Port was free at start; this is the prelude to SPAWNED but kept as
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## a distinct path so adopt-vs-spawn is unambiguous in the trace.
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const FREE := "free"
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