feat: adding the skin_shader_generator, and gacha base barebone
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@@ -0,0 +1,9 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://v1qdug4x2ifm"]
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[ext_resource type="Texture2D" uid="uid://d0egs6j3sg0me" path="res://assets/characters/skins/clothing/oldpop_cloth_white_pant.png" id="1_fw7uu"]
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[resource]
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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albedo_texture = ExtResource("1_fw7uu")
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