feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback.

This commit is contained in:
Yogi Wiguna
2026-02-04 14:25:21 +08:00
parent 757051aca8
commit 77b8542896
5 changed files with 182 additions and 59 deletions
+3 -1
View File
@@ -35,10 +35,12 @@ enum ActionState {
MOVING,
GRABBING,
ARRANGING,
RANDOMIZING
RANDOMIZING,
TARGETING
}
var current_action_state = ActionState.NONE
var pending_skill_id: int = -1
func initialize(player_node):
# Get PowerUp Inventory UI from scene