feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
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@@ -1,9 +1,12 @@
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[gd_resource type="ArrayMesh" format=4 uid="uid://bqvqj3fhf5x51"]
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[ext_resource type="Texture2D" uid="uid://dv0datyodktqu" path="res://assets/textures/power_tile/ghost_tile.png" id="1_avhe4"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ev6sk"]
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resource_name = "boost"
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cull_mode = 2
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albedo_color = Color(0.91, 0.91, 0.91, 0.45098)
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albedo_texture = ExtResource("1_avhe4")
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[sub_resource type="ArrayMesh" id="ArrayMesh_w3aij"]
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_surfaces = [{
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