feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.

This commit is contained in:
Yogi Wiguna
2026-02-03 17:04:35 +08:00
parent 02d13d9ff5
commit 757051aca8
12 changed files with 297 additions and 69 deletions
+3
View File
@@ -1,9 +1,12 @@
[gd_resource type="ArrayMesh" format=4 uid="uid://bqvqj3fhf5x51"]
[ext_resource type="Texture2D" uid="uid://dv0datyodktqu" path="res://assets/textures/power_tile/ghost_tile.png" id="1_avhe4"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ev6sk"]
resource_name = "boost"
cull_mode = 2
albedo_color = Color(0.91, 0.91, 0.91, 0.45098)
albedo_texture = ExtResource("1_avhe4")
[sub_resource type="ArrayMesh" id="ArrayMesh_w3aij"]
_surfaces = [{