feat: Implement core game scenes, player character with AI behavior, and various game managers.
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@@ -220,7 +220,7 @@ theme_override_constants/separation = 8
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[node name="MatchIdDisplay" type="Label" parent="LobbyPanel/TopBar/MatchIdContainer"]
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[node name="MatchIdDisplay" type="Label" parent="LobbyPanel/TopBar/MatchIdContainer"]
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layout_mode = 2
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layout_mode = 2
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theme_override_colors/font_color = Color(0.5, 0.5, 0.55, 1)
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theme_override_colors/font_color = Color(0.955211, 0.955297, 0.962624, 1)
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theme_override_font_sizes/font_size = 10
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theme_override_font_sizes/font_size = 10
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text = "Match ID: "
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text = "Match ID: "
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@@ -9397,7 +9397,7 @@ theme_override_constants/separation = 4
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anchors_preset = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_right = 1.0
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offset_left = -218.0
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offset_left = -294.0
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offset_top = 15.0
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offset_top = 15.0
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offset_right = -18.0
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offset_right = -18.0
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offset_bottom = 215.0
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offset_bottom = 215.0
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@@ -9405,10 +9405,10 @@ grow_horizontal = 0
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[node name="MarginContainer" type="MarginContainer" parent="LeaderboardPanel"]
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[node name="MarginContainer" type="MarginContainer" parent="LeaderboardPanel"]
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layout_mode = 2
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layout_mode = 2
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theme_override_constants/margin_left = 18
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theme_override_constants/margin_left = 10
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theme_override_constants/margin_top = 18
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_right = 18
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theme_override_constants/margin_right = 10
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theme_override_constants/margin_bottom = 18
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theme_override_constants/margin_bottom = 10
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[node name="VBox" type="VBoxContainer" parent="LeaderboardPanel/MarginContainer"]
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[node name="VBox" type="VBoxContainer" parent="LeaderboardPanel/MarginContainer"]
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layout_mode = 2
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layout_mode = 2
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