diff --git a/scripts/ui/powerup_inventory_ui.gd b/scripts/ui/powerup_inventory_ui.gd index 54b2913..ef64ee0 100644 --- a/scripts/ui/powerup_inventory_ui.gd +++ b/scripts/ui/powerup_inventory_ui.gd @@ -96,19 +96,6 @@ func _setup_btn(effect_id: int, btn: Button): lvl_lbl.text = "" # Hidden initially btn.add_child(lvl_lbl) - # Add Cooldown Label - if not btn.has_node("CooldownLabel"): - var cd_lbl = Label.new() - cd_lbl.name = "CooldownLabel" - cd_lbl.mouse_filter = Control.MOUSE_FILTER_IGNORE - cd_lbl.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER - cd_lbl.vertical_alignment = VERTICAL_ALIGNMENT_CENTER - cd_lbl.set_anchors_preset(Control.PRESET_FULL_RECT) - cd_lbl.add_theme_font_size_override("font_size", 20) - cd_lbl.add_theme_color_override("font_outline_color", Color.BLACK) - cd_lbl.add_theme_constant_override("outline_size", 4) - cd_lbl.text = "" - btn.add_child(cd_lbl) # Add Keyboard Shortcut Label if not btn.has_node("ShortcutLabel"): @@ -181,9 +168,6 @@ func _connect_special_manager(special_manager): # Connect signals if not already connected if not special_manager.is_connected("powerup_unlocked", _on_powerup_unlocked): special_manager.connect("powerup_unlocked", _on_powerup_unlocked) - - if not special_manager.is_connected("cooldown_updated", _on_cooldown_updated): - special_manager.connect("cooldown_updated", _on_cooldown_updated) if not special_manager.is_connected("inventory_updated", _on_inventory_updated): special_manager.connect("inventory_updated", _on_inventory_updated)