feat: Establish initial game structure including lobby, UI, and core gameplay managers.
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@@ -683,7 +683,7 @@ func _check_goal_completion():
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if player.race_manager.check_pattern_match():
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print("[PlayerboardManager] Goal completed for player %s!" % player.name)
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# Award power-up bar for goal completion
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# Level up boost difficulty on goal completion
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var powerup_manager = player.get_node_or_null("PowerUpManager")
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if powerup_manager:
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powerup_manager.add_goal_completion_reward()
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