Release 2.4.4: Candy Survival Knock and backfire fixes
Release / Build & Release (push) Successful in 7m54s

This commit is contained in:
2026-07-09 15:05:15 +08:00
parent 85cdd5e9d4
commit 6506e9f416
9 changed files with 116 additions and 35 deletions
+1
View File
@@ -611,6 +611,7 @@ var _candy_scene: PackedScene = preload("res://scenes/candy.tscn")
func sync_candy_stack(colors: Array) -> void:
var old_stack = get_node_or_null("CandyStack")
if old_stack:
old_stack.name = "CandyStack_Old_" + str(randi())
old_stack.queue_free()
if colors.is_empty() or not _candy_scene: return