fix: downgrade workflow godot version to 4.6.3 to match system, fix godot compilation errors

This commit is contained in:
2026-07-06 12:09:23 +08:00
parent 9747f91b20
commit 5c789cb37f
8 changed files with 368 additions and 354 deletions
+1 -1
View File
@@ -122,7 +122,7 @@ func simple_move_to(grid_position: Vector2i) -> bool:
return false
# Candy Survival explicit wall overrides (since we visually removed the wall blocks)
if gm and gm.is_active:
if gm and gm.active:
if gm._is_npc_zone(grid_position):
print("[Move] Failed: Blocked by Candy Survival NPC center at %s" % grid_position)
return false