fix: downgrade workflow godot version to 4.6.3 to match system, fix godot compilation errors
This commit is contained in:
@@ -122,7 +122,7 @@ func simple_move_to(grid_position: Vector2i) -> bool:
|
||||
return false
|
||||
|
||||
# Candy Survival explicit wall overrides (since we visually removed the wall blocks)
|
||||
if gm and gm.is_active:
|
||||
if gm and gm.active:
|
||||
if gm._is_npc_zone(grid_position):
|
||||
print("[Move] Failed: Blocked by Candy Survival NPC center at %s" % grid_position)
|
||||
return false
|
||||
|
||||
Reference in New Issue
Block a user