rename gauntlet→candy_survival + rewrite Candy Survival per boss design
- Rename enum GAUNTLET→CANDY_SURVIVAL, all gauntlet_*→candy_survival_* - Rename files: gauntlet_manager→candy_survival_manager, candy_cannon→candy_survival_npc, gauntlet.tscn→candy_survival.tscn - Rewrite candy_survival_manager.gd: blueprints, candy stack, Mekton delivery, Sugar Rush, knock/ghost charges, sticky-as-wall - Update player_movement_manager.gd: smack→knock system, ghost integration - All Candy Survival issues (#54-57, #65-70) retitled per boss design - Shared managers (goals_cycle, goal, player_race, playerboard, turn) untouched
This commit is contained in:
@@ -0,0 +1,77 @@
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[gd_scene format=3 uid="uid://ddy2r7xto80gq"]
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[ext_resource type="Script" uid="uid://du7cne5070ia0" path="res://scripts/controllers/candy_survival_npc_controller.gd" id="1_canon"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_base"]
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albedo_color = Color(0.15, 0.15, 0.2, 1)
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metallic = 0.8
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roughness = 0.2
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[sub_resource type="CylinderMesh" id="CylinderMesh_base"]
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material = SubResource("StandardMaterial3D_base")
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top_radius = 0.8
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bottom_radius = 1.2
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height = 0.5
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tank"]
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albedo_color = Color(1, 0.4, 0.8, 1)
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metallic = 0.2
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roughness = 0.1
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emission_enabled = true
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emission = Color(1, 0.4, 0.8, 1)
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emission_energy_multiplier = 2.0
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[sub_resource type="SphereMesh" id="SphereMesh_tank"]
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material = SubResource("StandardMaterial3D_tank")
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radius = 0.9
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height = 1.8
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pipe"]
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albedo_color = Color(0.7, 0.7, 0.8, 1)
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metallic = 1.0
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roughness = 0.2
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[sub_resource type="CylinderMesh" id="CylinderMesh_pipe"]
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material = SubResource("StandardMaterial3D_pipe")
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top_radius = 0.25
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bottom_radius = 0.4
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height = 1.5
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[sub_resource type="TorusMesh" id="TorusMesh_ring"]
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material = SubResource("StandardMaterial3D_pipe")
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inner_radius = 0.95
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outer_radius = 1.15
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rings = 32
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[node name="CandySurvivalNPC" type="Node3D" unique_id=1515964905]
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script = ExtResource("1_canon")
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[node name="Base" type="MeshInstance3D" parent="." unique_id=867716100]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
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mesh = SubResource("CylinderMesh_base")
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[node name="Tank" type="MeshInstance3D" parent="." unique_id=2051786234]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, 0)
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mesh = SubResource("SphereMesh_tank")
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[node name="Pipe" type="MeshInstance3D" parent="." unique_id=491265631]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.7, 0)
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mesh = SubResource("CylinderMesh_pipe")
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[node name="Ring1" type="MeshInstance3D" parent="." unique_id=1607309179]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, 0)
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mesh = SubResource("TorusMesh_ring")
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[node name="Ring2" type="MeshInstance3D" parent="." unique_id=850923213]
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transform = Transform3D(0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, 0, 1, 0, 1.4, 0)
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mesh = SubResource("TorusMesh_ring")
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[node name="Ring3" type="MeshInstance3D" parent="." unique_id=677024967]
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transform = Transform3D(0.707107, -0.707107, 0, 0.707107, 0.707107, 0, 0, 0, 1, 0, 1.4, 0)
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mesh = SubResource("TorusMesh_ring")
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[node name="OmniLight3D" type="OmniLight3D" parent="." unique_id=1751121483]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8, 0)
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light_color = Color(1, 0.4, 0.8, 1)
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light_energy = 3.0
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omni_range = 8.0
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