diff --git a/scenes/main.gd b/scenes/main.gd index 85c0c18..d98a421 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -167,9 +167,9 @@ func _instantiate_3d_arena(scene_path: String): arena_instance.name = "ArenaEnvironment3D" if "freemode" in scene_path or "stop_n_go" in scene_path: - # The Terrainv2.gltf (and related arenas) have their floor physically modeled at Y=0.28. - # Shift it down so the visual floor aligns with Y=0.0 where players and gridmap items live. - arena_instance.position.y = -0.28 + # The Terrainv2.gltf (and related arenas) have their floor physically modeled around Y=0.22. + # Shift it down so the visual floor aligns properly with gridmap items. + arena_instance.position.y = -0.22 add_child(arena_instance) move_child(arena_instance, 0)