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parent="PlayerboardUI/Slot15"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot16" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot16"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot16"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot16"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot17" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot17"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot17"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot17"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot18" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot18"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot18"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot18"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot19" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot19"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot19"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot19"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot20" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot20"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot20"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot20"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot21" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot21"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot21"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot21"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot22" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot22"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot22"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot22"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot23" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot23"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot23"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot23"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot24" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot24"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot24"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot24"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="Slot25" type="TextureRect" parent="PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("6_2vy7d") + +[node name="HighlightRect" type="TextureRect" parent="PlayerboardUI/Slot25"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_2nq2l") + +[node name="SelectRect" type="TextureRect" parent="PlayerboardUI/Slot25"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_b18m4") + +[node name="AdjacentRect" type="TextureRect" parent="PlayerboardUI/Slot25"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_6gcb6") + +[node name="ActionMenu" type="Control" parent="."] +layout_mode = 3 +anchors_preset = 3 +anchor_left = 1.0 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_left = -160.0 +offset_top = -384.0 +grow_horizontal = 0 +grow_vertical = 0 + +[node name="ActionButtonContainer" type="VBoxContainer" parent="ActionMenu"] +layout_mode = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="MoveButton" type="Button" parent="ActionMenu/ActionButtonContainer"] +layout_mode = 2 +text = "Move" + +[node name="GrabButton" type="Button" parent="ActionMenu/ActionButtonContainer"] +layout_mode = 2 +text = "Grab" + +[node name="PutButton" type="Button" parent="ActionMenu/ActionButtonContainer"] +layout_mode = 2 +text = "Put" + +[node name="RandomizeButton" type="Button" parent="ActionMenu/ActionButtonContainer"] +layout_mode = 2 +text = "Randomize" + +[node name="ArrangeButton" type="Button" parent="ActionMenu/ActionButtonContainer"] +layout_mode = 2 +text = "Arrange" + +[node name="NetworkInfo" type="VBoxContainer" parent="."] +offset_left = 48.0 +offset_top = 40.0 +offset_right = 164.0 +offset_bottom = 90.0 + +[node name="NetworkSideDisplay" type="Label" parent="NetworkInfo"] +layout_mode = 2 +text = "Network Side" +horizontal_alignment = 1 + +[node name="UniquePeerID" type="Label" parent="NetworkInfo"] +layout_mode = 2 +text = "Unique Peer ID" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Menu" type="VBoxContainer" parent="."] +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -85.0 +offset_top = -33.0 +offset_right = 85.0 +offset_bottom = 33.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_constants/separation = 20 + +[node name="Host" type="Button" parent="Menu"] +layout_mode = 2 +theme_override_styles/focus = ExtResource("5_dvx6y") +theme_override_styles/disabled_mirrored = ExtResource("5_dvx6y") +theme_override_styles/disabled = ExtResource("5_dvx6y") +theme_override_styles/hover_pressed_mirrored = ExtResource("5_dvx6y") +theme_override_styles/hover_pressed = ExtResource("5_dvx6y") +theme_override_styles/hover_mirrored = ExtResource("5_dvx6y") +theme_override_styles/hover = ExtResource("5_dvx6y") +theme_override_styles/pressed_mirrored = ExtResource("5_dvx6y") +theme_override_styles/pressed = ExtResource("5_dvx6y") +theme_override_styles/normal_mirrored = ExtResource("5_dvx6y") +theme_override_styles/normal = ExtResource("5_dvx6y") +text = "Host" + +[node name="Join" type="Button" parent="Menu"] +layout_mode = 2 +theme_override_styles/focus = ExtResource("5_dvx6y") +theme_override_styles/disabled_mirrored = ExtResource("5_dvx6y") +theme_override_styles/disabled = ExtResource("5_dvx6y") +theme_override_styles/hover_pressed_mirrored = ExtResource("5_dvx6y") +theme_override_styles/hover_pressed = ExtResource("5_dvx6y") +theme_override_styles/hover_mirrored = ExtResource("5_dvx6y") +theme_override_styles/hover = ExtResource("5_dvx6y") +theme_override_styles/pressed_mirrored = ExtResource("5_dvx6y") +theme_override_styles/pressed = ExtResource("5_dvx6y") +theme_override_styles/normal_mirrored = ExtResource("5_dvx6y") +theme_override_styles/normal = ExtResource("5_dvx6y") +text = "Join" + +[node name="MessageInput" type="LineEdit" parent="."] +anchors_preset = 7 +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -208.0 +offset_top = -72.0 +offset_right = 212.0 +offset_bottom = -41.0 +grow_horizontal = 2 +grow_vertical = 0 +theme_override_styles/focus = SubResource("StyleBoxFlat_1cewu") +theme_override_styles/normal = ExtResource("5_dvx6y") +placeholder_text = "Chat" +alignment = 1 + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = ExtResource("4_ky38j") + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="MarginContainer" type="Control" parent="."] +clip_contents = true +layout_direction = 2 +layout_mode = 3 +anchors_preset = 5 +anchor_left = 0.5 +anchor_right = 0.5 +offset_left = -248.0 +offset_top = 24.0 +offset_right = 275.0 +offset_bottom = 129.0 +grow_horizontal = 2 + +[node name="Panel3" type="Panel" parent="MarginContainer"] +custom_minimum_size = Vector2(105, 105) +layout_mode = 2 +offset_left = -2.0 +offset_right = 103.0 +offset_bottom = 105.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_styles/panel = SubResource("StyleBoxTexture_5oeq4") + +[node name="Panel4" type="Panel" parent="MarginContainer"] +custom_minimum_size = Vector2(105, 105) +layout_mode = 2 +offset_left = 137.0 +offset_right = 242.0 +offset_bottom = 105.0 +theme_override_styles/panel = SubResource("StyleBoxTexture_5oeq4") + +[node name="Panel5" type="Panel" parent="MarginContainer"] +custom_minimum_size = Vector2(105, 105) +layout_mode = 2 +offset_left = 275.0 +offset_right = 380.0 +offset_bottom = 105.0 +theme_override_styles/panel = SubResource("StyleBoxTexture_5oeq4") + +[node name="Panel6" type="Panel" parent="MarginContainer"] +custom_minimum_size = Vector2(105, 105) +layout_mode = 2 +offset_left = 413.0 +offset_right = 518.0 +offset_bottom = 105.0 +theme_override_styles/panel = SubResource("StyleBoxTexture_5oeq4") + +[node name="AllPlayerGoals" type="HBoxContainer" parent="."] +y_sort_enabled = true +clip_contents = true +layout_direction = 2 +anchors_preset = 5 +anchor_left = 0.5 +anchor_right = 0.5 +offset_left = -241.0 +offset_top = 34.0 +offset_right = 253.0 +offset_bottom = 114.0 +grow_horizontal = 2 +theme_override_constants/separation = 58 + +[node name="Playergoals_1" type="GridContainer" parent="AllPlayerGoals"] +clip_contents = true +layout_mode = 2 +columns = 3 + +[node name="Slot1" type="TextureRect" parent="AllPlayerGoals/Playergoals_1"] +layout_mode = 2 +texture = ExtResource("17_hh6ui") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot1"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot1"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot1"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot1"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("10_my1qp") + +[node name="Slot2" type="TextureRect" parent="AllPlayerGoals/Playergoals_1"] +layout_mode = 2 +texture = ExtResource("17_hh6ui") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot2"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot2"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot2"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot2"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("10_my1qp") + +[node name="Slot3" type="TextureRect" parent="AllPlayerGoals/Playergoals_1"] +layout_mode = 2 +texture = ExtResource("17_hh6ui") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot3"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot3"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot3"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot3"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("10_my1qp") + +[node name="Slot4" type="TextureRect" parent="AllPlayerGoals/Playergoals_1"] +layout_mode = 2 +texture = ExtResource("17_hh6ui") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot4"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot4"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot4"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot4"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("10_my1qp") + +[node name="Slot5" type="TextureRect" parent="AllPlayerGoals/Playergoals_1"] +layout_mode = 2 +texture = ExtResource("17_hh6ui") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot5"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Playergoals_1/Slot5"] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" 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parent="AllPlayerBoards/4/PlayerboardUI/Slot18"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot18"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot18"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[node name="Slot19" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("18_p3nmx") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot19"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot19"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot19"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot19"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[node name="Slot20" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("18_p3nmx") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot20"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot20"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot20"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot20"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[node name="Slot21" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("18_p3nmx") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot21"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot21"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot21"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot21"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[node name="Slot22" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("18_p3nmx") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot22"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot22"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot22"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot22"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[node name="Slot23" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("18_p3nmx") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot23"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot23"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot23"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot23"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[node name="Slot24" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("18_p3nmx") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[node name="Slot25" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI"] +layout_mode = 2 +texture = ExtResource("18_p3nmx") + +[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("7_xwcc1") + +[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("8_quhbu") + +[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("9_i0gbs") + +[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25"] +visible = false +layout_mode = 2 +offset_right = 24.0 +offset_bottom = 24.0 +texture = ExtResource("10_my1qp") + +[connection signal="pressed" from="Menu/Host" to="." method="_on_host_pressed"] +[connection signal="pressed" from="Menu/Join" to="." method="_on_join_pressed"] +[connection signal="text_submitted" from="MessageInput" to="." method="_on_message_input_text_submitted"] diff --git a/scenes/player.gd b/scenes/player.gd index e7c8dc9..1cfbeba 100644 --- a/scenes/player.gd +++ b/scenes/player.gd @@ -7,6 +7,7 @@ var enhanced_gridmap: EnhancedGridMap @export var current_position: Vector2i var is_player_moving: bool = false var _verify_timer: float = 0.0 +var can_finish @export var cell_size: Vector3 = Vector3(2, 2, 2) @export var cell_offset: Vector3 = Vector3(0, 0, 0) @@ -32,6 +33,16 @@ var spawn_locations = [ Vector2i(0, 5) # (0,1,5) ] +# Add these as class variables at the top of the file +var finish_locations = [ + Vector2i(13, 0), # (13,0,0) + Vector2i(13, 1), # (13,0,1) + Vector2i(13, 2), # (13,0,2) + Vector2i(13, 3), # (13,0,3) + Vector2i(13, 4), # (13,0,4) + Vector2i(13, 5) # (13,0,5) +] + var spawn_point_selected = false var highlighted_spawn_points = [] @@ -99,16 +110,23 @@ func _ready(): #current_position = find_valid_starting_position() #update_player_position(current_position) + # Spawn point handler if enhanced_gridmap: current_position = _find_random_spawn_position() update_player_position(current_position) spawn_point_selected = true + # Notify others about bot spawn position + rpc("notify_spawn_selected", current_position) else: # Human player initialization if enhanced_gridmap: enhanced_gridmap.initialize_astar() enhanced_gridmap.set_diagonal_movement(use_diagonal_movement) + + # Request current spawn positions before highlighting + request_spawn_positions_update() + highlight_available_spawn_points() # Remove this line as goals are now managed by the host #append_random_goals() @@ -141,6 +159,152 @@ func _ready(): if is_multiplayer_authority(): rpc("sync_position", current_position) +# Add function to check if position is at finish line +func is_at_finish_line() -> bool: + return current_position in finish_locations + +# Helper function to check if a 3x3 section matches the goals pattern +func check_3x3_section(board: Array, goals: Array, start_row: int, start_col: int) -> bool: + # First check if any required positions are empty (-1) + for i in range(3): + for j in range(3): + if goals[i][j] != -1: # Only check positions that are required by the goals + var board_value = board[start_row + i][start_col + j] + if board_value == -1: # If required position is empty + return false + + # Then check if the pattern matches + for i in range(3): + for j in range(3): + if goals[i][j] != -1: # Only check positions that are required by the goals + if board[start_row + i][start_col + j] != goals[i][j]: + return false + + return true + +# Add function to check 3x3 pattern matching anywhere in 5x5 playerboard +func check_pattern_match() -> bool: + # Early return if playerboard or goals are not properly sized + if playerboard.size() != 25 or goals.size() != 9: + return false + + # Convert 1D arrays to 2D for easier pattern matching + var board_2d = [] + var goals_2d = [] + + # Convert playerboard to 2D (5x5) + for i in range(5): + var row = [] + for j in range(5): + row.append(playerboard[i * 5 + j]) + board_2d.append(row) + + # Convert goals to 2D (3x3) + for i in range(3): + var row = [] + for j in range(3): + row.append(goals[i * 3 + j]) + goals_2d.append(row) + + # Check each possible 3x3 section in the 5x5 board + for start_row in range(3): # 5-3+1 possible starting rows + for start_col in range(3): # 5-3+1 possible starting columns + if check_3x3_section(board_2d, goals_2d, start_row, start_col): + return true + + return false + +# Add function to handle new lap +@rpc("any_peer", "reliable") +func start_new_lap(): + # Reset position to start + current_position = find_valid_starting_position() + update_player_position(current_position) + + # Reset playerboard but keep the goals + playerboard.fill(-1) + + # Reset can_finish flag + can_finish = false + + # Sync with other clients + if is_multiplayer_authority(): + rpc("sync_position", current_position) + rpc("sync_playerboard", playerboard) + +# Add function to check if player can reach finish +func update_finish_availability(): + can_finish = check_pattern_match() + + # Update visual feedback if needed + if is_multiplayer_authority(): + if can_finish: + highlight_finish_line() + else: + unhighlight_finish_line() + + + +func unhighlight_finish_line(): + if not is_multiplayer_authority() or is_bot: + return + + for finish_pos in finish_locations: + if enhanced_gridmap: + enhanced_gridmap.set_cell_item( + Vector3i(finish_pos.x, 0, finish_pos.y), + enhanced_gridmap.normal_items[0] + ) + +# Add functions to handle finish line visualization +func highlight_finish_line(): + if not is_multiplayer_authority() or is_bot: + return + + for finish_pos in finish_locations: + if enhanced_gridmap: + enhanced_gridmap.set_cell_item( + Vector3i(finish_pos.x, 0, finish_pos.y), + enhanced_gridmap.hover_item + ) + +func request_spawn_positions_update(): + if multiplayer.is_server(): + # Server can directly highlight available positions + highlight_available_spawn_points() + else: + # Clients request an update from the server + rpc_id(1, "server_update_spawn_positions") + +# Add server-side spawn position update handler +@rpc("any_peer", "reliable") +func server_update_spawn_positions(): + if not multiplayer.is_server(): + return + + var sender_id = multiplayer.get_remote_sender_id() + var occupied = get_occupied_positions() + + # Send the occupied positions back to the requesting client + rpc_id(sender_id, "receive_spawn_positions_update", occupied) + +# Add client-side spawn position update receiver +# Add client-side spawn position update receiver +@rpc("authority", "reliable") +func receive_spawn_positions_update(occupied_positions: Array): + # Update local highlight state based on received occupied positions + for pos in highlighted_spawn_points: + if pos in occupied_positions: + highlighted_spawn_points.erase(pos) + if enhanced_gridmap: + enhanced_gridmap.set_cell_item( + Vector3i(pos.x, 0, pos.y), + enhanced_gridmap.normal_items[0] + ) + + # Now highlight available positions + highlight_available_spawn_points() + @rpc("any_peer", "call_local") func sync_bot_status(is_bot_status: bool): is_bot = is_bot_status @@ -268,9 +432,10 @@ func handle_grid_click(grid_position: Vector2i): if grid_position in highlighted_cells: main.place_obstacle(grid_position) +# Modify is_position_occupied to check for selected spawn points func is_position_occupied(pos: Vector2i) -> bool: for player in get_tree().get_nodes_in_group("Players"): - if player != self and player.current_position == pos: + if player != self and player.spawn_point_selected and player.current_position == pos: return true return false @@ -307,6 +472,9 @@ func highlight_available_spawn_points(): clear_highlights() highlighted_spawn_points.clear() + # Get all currently occupied positions + var occupied_positions = get_occupied_positions() + # Check each spawn location for spawn_pos in spawn_locations: if not is_position_occupied(spawn_pos): @@ -318,21 +486,54 @@ func highlight_available_spawn_points(): enhanced_gridmap.hover_item ) +# Add function to get all occupied positions +func get_occupied_positions() -> Array: + var occupied = [] + for player in get_tree().get_nodes_in_group("Players"): + if player.spawn_point_selected: # Only count players who have selected a spawn point + occupied.append(player.current_position) + return occupied + +#func select_spawn_point(spawn_pos: Vector2i) -> bool: + #if not is_multiplayer_authority() or is_bot or spawn_point_selected: + #return false + # + #if spawn_pos in highlighted_spawn_points: + #current_position = spawn_pos + #spawn_point_selected = true + # + ## Update position in the world + #position = grid_to_world(spawn_pos) + # + ## Clear ALL highlights comprehensively + #clear_spawn_highlights() + # + ## Sync with other clients + #if is_multiplayer_authority(): + #rpc("sync_position", current_position) + # + #return true + #return false + +# Modify the select_spawn_point function to notify other clients func select_spawn_point(spawn_pos: Vector2i) -> bool: if not is_multiplayer_authority() or is_bot or spawn_point_selected: return false - if spawn_pos in highlighted_spawn_points: + if spawn_pos in highlighted_spawn_points and not is_position_occupied(spawn_pos): current_position = spawn_pos spawn_point_selected = true # Update position in the world position = grid_to_world(spawn_pos) - # Clear ALL highlights comprehensively + # Notify all clients about the spawn selection + rpc("notify_spawn_selected", spawn_pos) + + # Clear highlights locally clear_spawn_highlights() - # Sync with other clients + # Sync position with other clients if is_multiplayer_authority(): rpc("sync_position", current_position) @@ -737,6 +938,22 @@ func request_server_put(grid_position: Vector2i, slot_index: int, x: int, y: int # Notify about action completion _after_action_completed() +# Add new RPC function to notify others about spawn selection +@rpc("any_peer", "reliable") +func notify_spawn_selected(spawn_pos: Vector2i): + # Update local highlight state for all clients + if spawn_pos in highlighted_spawn_points: + highlighted_spawn_points.erase(spawn_pos) + + # Clear highlight for the selected position + if enhanced_gridmap: + enhanced_gridmap.set_cell_item( + Vector3i(spawn_pos.x, 0, spawn_pos.y), + enhanced_gridmap.normal_items[0] + ) + + + func handle_put_action(): var main = get_tree().get_root().get_node_or_null("Main") if not main or action_points < 1: @@ -1318,6 +1535,9 @@ func _after_action_completed(): return _is_processing_action = true + if is_multiplayer_authority(): + update_finish_availability() + # Clear the highlights after placing the tiles. (Quickfix for Clientside) clear_highlights() @@ -1342,6 +1562,9 @@ func _after_action_completed(): _is_processing_action = false +func is_finish_position(pos: Vector2i) -> bool: + return pos in finish_locations + func consume_action_points(points: int): if not is_instance_valid(self) or not is_multiplayer_authority(): return