From 47ba6e245608559a8b7b23d10d3b33fa7a961ced Mon Sep 17 00:00:00 2001 From: adtpdn Date: Wed, 8 Jul 2026 15:42:24 +0800 Subject: [PATCH] fix(candy-survival): map interact/delivery input to action_grab instead of nonexistent action_interact --- scripts/managers/player_input_manager.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/managers/player_input_manager.gd b/scripts/managers/player_input_manager.gd index 3931450..958dfef 100644 --- a/scripts/managers/player_input_manager.gd +++ b/scripts/managers/player_input_manager.gd @@ -127,7 +127,7 @@ func handle_unhandled_input(event): player.enter_attack_mode() get_viewport().set_input_as_handled() - elif event.is_action_pressed("action_interact"): + elif event.is_action_pressed("action_grab"): if LobbyManager.game_mode == "Candy Survival": var gm = player.get_node_or_null("/root/Main/CandySurvivalManager") if gm and gm.active: