diff --git a/scripts/managers/player_input_manager.gd b/scripts/managers/player_input_manager.gd index 3931450..958dfef 100644 --- a/scripts/managers/player_input_manager.gd +++ b/scripts/managers/player_input_manager.gd @@ -127,7 +127,7 @@ func handle_unhandled_input(event): player.enter_attack_mode() get_viewport().set_input_as_handled() - elif event.is_action_pressed("action_interact"): + elif event.is_action_pressed("action_grab"): if LobbyManager.game_mode == "Candy Survival": var gm = player.get_node_or_null("/root/Main/CandySurvivalManager") if gm and gm.active: