From 412e7bdcdd3f5b3b42606b2ed08d3bf2287b3e2a Mon Sep 17 00:00:00 2001 From: Yogi Wiguna Date: Thu, 12 Mar 2026 12:06:32 +0800 Subject: [PATCH] feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI. --- scenes/main.gd | 51 - scenes/main.tscn | 8340 --------------------- scenes/player.gd | 24 +- scripts/managers/player_action_manager.gd | 7 +- scripts/managers/player_input_manager.gd | 69 +- scripts/managers/playerboard_manager.gd | 68 +- scripts/managers/special_tiles_manager.gd | 4 - scripts/managers/ui_manager.gd | 56 - 8 files changed, 9 insertions(+), 8610 deletions(-) diff --git a/scenes/main.gd b/scenes/main.gd index 805a641..c12cd99 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -34,7 +34,6 @@ func _ready(): NakamaManager.match_joined.connect(_on_match_joined) # Setup UI - ui_manager.setup_action_buttons(_set_action_state_callback) ui_manager.setup_playerboard_ui() ui_manager.setup_timer_labels(self ) ui_manager.setup_playerboard_label(self ) # NEW @@ -602,7 +601,6 @@ func _setup_client_game(): touch_controls.set_player(player_character) if camera_context_manager: camera_context_manager.set_player(player_character) - ui_manager.update_button_states() print("Client: Configured local player ", my_id) # ALWAYS setup PowerUpUI when we have the local player, just in case @@ -1180,7 +1178,6 @@ func add_player_character(peer_id: int, is_bot: bool = false): touch_controls.set_player(player_character) if camera_context_manager: camera_context_manager.set_player(player_character) - ui_manager.update_button_states() ui_manager.update_playerboard_ui() func _on_peer_connected(new_peer_id: int): @@ -1263,53 +1260,6 @@ func sync_game_start(player_list: Array, is_turn_based: bool): # UI / Action State Management # ============================================================================= -func _set_action_state_callback(new_state): - _set_action_state(new_state) - -func _set_action_state(new_state): - var local_player = GameStateManager.local_player_character - if not local_player or not local_player.is_multiplayer_authority(): - return - - if local_player.is_bot or local_player.is_in_group("Bots"): - ui_manager.current_action_state = new_state - return - - if ui_manager.current_action_state == new_state or local_player.action_points <= 0: - return - - ui_manager.current_action_state = new_state - local_player.clear_highlights() - local_player.clear_playerboard_highlights() - - match new_state: - ui_manager.ActionState.MOVING: - local_player.highlight_movement_range() - ui_manager.ActionState.GRABBING: - local_player.highlight_adjacent_cells() - ui_manager.ActionState.PUTTING: - local_player.highlight_occupied_playerboard_slots() - ui_manager.ActionState.RANDOMIZING: - local_player.highlight_random_valid_cells() - ui_manager.ActionState.ARRANGING: - _show_arrangement_ui() - local_player.highlight_occupied_playerboard_slots() - - -func _show_arrangement_ui(): - if ui_manager.playerboard_ui: - ui_manager.playerboard_ui.visible = true - ui_manager.update_playerboard_ui() - -func _on_playerboard_slot_clicked(event, slot_index): - if event is InputEventMouseButton and event.pressed and event.button_index == MOUSE_BUTTON_LEFT: - var local_player = GameStateManager.local_player_character - if not local_player: - return - - match ui_manager.current_action_state: - ui_manager.ActionState.ARRANGING: - local_player.arrange_playerboard_item(slot_index) # ============================================================================= # Goal & Playerboard Sync @@ -1527,7 +1477,6 @@ func create_specific_player(data: Dictionary): if is_local_player and GameStateManager.local_player_character == null: GameStateManager.local_player_character = player_character ui_manager.set_local_player(player_character) - ui_manager.update_button_states() # Wait for player managers to initialize (player.gd has 0.1s await in _ready) await get_tree().create_timer(0.2).timeout diff --git a/scenes/main.tscn b/scenes/main.tscn index 928927e..3aaa088 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -9,21 +9,11 @@ [ext_resource type="Texture2D" uid="uid://2yrc6rl4dmd8" path="res://assets/textures/player_board_and_blue_print/tile_null.tres" id="6_2vy7d"] [ext_resource type="Texture2D" uid="uid://cwxgdi7b4ps40" path="res://assets/textures/Hilight.png" id="7_2nq2l"] [ext_resource type="Texture2D" uid="uid://c2bj21abtgda1" path="res://assets/models/pboard/HighlightRect.tres" id="7_vv0nt"] -[ext_resource type="Texture2D" uid="uid://tk5b8mcurdxc" path="res://assets/textures/player_board_and_blue_print/tile_heart_goals.tres" id="7_xwcc1"] [ext_resource type="Texture2D" uid="uid://0wjk16jlgfq" path="res://assets/models/pboard/SelectRect.tres" id="8_8meci"] [ext_resource type="Texture2D" uid="uid://dojnv8o6we4ey" path="res://assets/textures/Selected.png" id="8_b18m4"] -[ext_resource type="Texture2D" uid="uid://nukt8rcqu00r" path="res://assets/textures/player_board_and_blue_print/tile_diamond_goals.tres" id="8_quhbu"] [ext_resource type="Texture2D" uid="uid://68x88jj25yxg" path="res://assets/textures/Adjacent.png" id="9_6gcb6"] [ext_resource type="Texture2D" uid="uid://dasaeaytvhll0" path="res://assets/models/pboard/AdjacentRect.tres" id="9_aspsw"] -[ext_resource type="Texture2D" uid="uid://c74sy60aew8xv" path="res://assets/textures/player_board_and_blue_print/tile_star_goals.tres" id="9_i0gbs"] -[ext_resource type="Texture2D" uid="uid://dn26fllyitnr1" path="res://assets/textures/player_board_and_blue_print/tile_coin_goals.tres" id="10_my1qp"] -[ext_resource type="Texture2D" uid="uid://xknm2v6lgxwi" path="res://assets/textures/mission_player_2.png" id="13_ahjgs"] [ext_resource type="FontFile" uid="uid://xnjx058n4tsw" path="res://assets/fonts/Nougat-ExtraBlack.ttf" id="13_j8jky"] -[ext_resource type="Texture2D" uid="uid://cv2v4i6ipkpv1" path="res://assets/textures/player_board_and_blue_print/tile_null_24px.tres" id="17_hh6ui"] -[ext_resource type="Texture2D" uid="uid://butrfmdp6wsck" path="res://assets/textures/player_board_and_blue_print/tiles_null_24px.png" id="18_p3nmx"] -[ext_resource type="StyleBox" uid="uid://d3ruc8gytoovx" path="res://assets/styles/ribbon_selected_gui.tres" id="18_u5x6e"] -[ext_resource type="StyleBox" uid="uid://cdhnwvcklbyl8" path="res://assets/styles/ribbon_hovered_gui.tres" id="19_w1rqq"] -[ext_resource type="StyleBox" uid="uid://3yog1weaqhxb" path="res://assets/styles/ribbon_unselected_gui.tres" id="20_q6bc1"] [ext_resource type="Texture2D" uid="uid://ba80xnybpixw2" path="res://assets/graphics/touch_control/take_tile.png" id="25_qkpxi"] [ext_resource type="Texture2D" uid="uid://bsgqrjx2ity4c" path="res://assets/graphics/touch_control/speed.png" id="26_2f3dj"] [ext_resource type="Texture2D" uid="uid://pwxo4lb87yi" path="res://assets/graphics/touch_control/put_tile.png" id="26_5q0nq"] @@ -63,11 +53,6 @@ corner_radius_bottom_left = 8 [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1cewu"] -[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_5oeq4"] -texture = ExtResource("13_ahjgs") - -[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_s1l63"] - [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_kmb1v"] content_margin_left = 16.0 content_margin_top = 16.0 @@ -1147,93 +1132,6 @@ theme_override_font_sizes/font_size = 18 text = "00" horizontal_alignment = 1 -[node name="ActionMenu" type="Control" parent="." unique_id=1310927215] -visible = false -layout_mode = 3 -anchors_preset = 3 -anchor_left = 1.0 -anchor_top = 1.0 -anchor_right = 1.0 -anchor_bottom = 1.0 -offset_left = -323.0 -offset_top = -384.0 -grow_horizontal = 0 -grow_vertical = 0 - -[node name="ActionButtonContainer" type="VBoxContainer" parent="ActionMenu" unique_id=1026460846] -layout_mode = 0 -offset_right = 40.0 -offset_bottom = 40.0 - -[node name="MoveButton" type="Button" parent="ActionMenu/ActionButtonContainer" unique_id=1233901451] -layout_mode = 2 -text = "Move" - -[node name="GrabButton" type="Button" parent="ActionMenu/ActionButtonContainer" unique_id=1584219139] -custom_minimum_size = Vector2(100, 100) -layout_mode = 2 -text = "Grab" - -[node name="PutButton" type="Button" parent="ActionMenu/ActionButtonContainer" unique_id=508990607] -custom_minimum_size = Vector2(100, 100) -layout_mode = 2 -text = "Put" - -[node name="RandomizeButton" type="Button" parent="ActionMenu/ActionButtonContainer" unique_id=900485412] -visible = false -layout_mode = 2 -text = "Randomize" - -[node name="ArrangeButton" type="Button" parent="ActionMenu/ActionButtonContainer" unique_id=707990056] -visible = false -layout_mode = 2 -text = "Arrange" - -[node name="Menu" type="VBoxContainer" parent="." unique_id=1890529349] -visible = false -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -85.0 -offset_top = -33.0 -offset_right = 85.0 -offset_bottom = 33.0 -grow_horizontal = 2 -grow_vertical = 2 -theme_override_constants/separation = 20 - -[node name="Host" type="Button" parent="Menu" unique_id=339251870] -layout_mode = 2 -theme_override_styles/normal = ExtResource("5_dvx6y") -theme_override_styles/normal_mirrored = ExtResource("5_dvx6y") -theme_override_styles/pressed = ExtResource("5_dvx6y") -theme_override_styles/pressed_mirrored = ExtResource("5_dvx6y") -theme_override_styles/hover = ExtResource("5_dvx6y") -theme_override_styles/hover_mirrored = ExtResource("5_dvx6y") -theme_override_styles/hover_pressed = ExtResource("5_dvx6y") -theme_override_styles/hover_pressed_mirrored = ExtResource("5_dvx6y") -theme_override_styles/disabled = ExtResource("5_dvx6y") -theme_override_styles/disabled_mirrored = ExtResource("5_dvx6y") -theme_override_styles/focus = ExtResource("5_dvx6y") -text = "Host" - -[node name="Join" type="Button" parent="Menu" unique_id=174963990] -layout_mode = 2 -theme_override_styles/normal = ExtResource("5_dvx6y") -theme_override_styles/normal_mirrored = ExtResource("5_dvx6y") -theme_override_styles/pressed = ExtResource("5_dvx6y") -theme_override_styles/pressed_mirrored = ExtResource("5_dvx6y") -theme_override_styles/hover = ExtResource("5_dvx6y") -theme_override_styles/hover_mirrored = ExtResource("5_dvx6y") -theme_override_styles/hover_pressed = ExtResource("5_dvx6y") -theme_override_styles/hover_pressed_mirrored = ExtResource("5_dvx6y") -theme_override_styles/disabled = ExtResource("5_dvx6y") -theme_override_styles/disabled_mirrored = ExtResource("5_dvx6y") -theme_override_styles/focus = ExtResource("5_dvx6y") -text = "Join" - [node name="MessageInput" type="LineEdit" parent="." unique_id=286018566] visible = false anchors_preset = 7 @@ -1255,8242 +1153,6 @@ alignment = 1 [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=12971344] environment = ExtResource("4_ky38j") -[node name="AllPlayerGoals" type="HBoxContainer" parent="." unique_id=1868958332] -visible = false -y_sort_enabled = true -clip_contents = true -layout_direction = 2 -anchors_preset = 5 -anchor_left = 0.5 -anchor_right = 0.5 -offset_left = -241.0 -offset_top = 34.0 -offset_right = 253.0 -offset_bottom = 114.0 -grow_horizontal = 2 - -[node name="Panel1" type="Panel" parent="AllPlayerGoals" unique_id=1435567102] -visible = false -custom_minimum_size = Vector2(105, 105) -layout_mode = 2 -theme_override_styles/panel = SubResource("StyleBoxTexture_5oeq4") - -[node name="MarginContainer" type="MarginContainer" parent="AllPlayerGoals/Panel1" unique_id=483356482] -layout_mode = 1 -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -44.0 -offset_top = -43.5 -offset_right = 36.0 -offset_bottom = 36.5 -grow_horizontal = 2 -grow_vertical = 2 - -[node name="Playergoals" type="GridContainer" parent="AllPlayerGoals/Panel1/MarginContainer" unique_id=1844478133] -clip_contents = true -layout_mode = 2 -columns = 3 - -[node name="Slot1" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=2041881380] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot1" unique_id=77967801] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot1" unique_id=1389236791] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot1" unique_id=1319239470] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot1" unique_id=1851886697] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot2" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=566375646] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot2" unique_id=1598874533] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot2" unique_id=1578735290] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot2" unique_id=277392778] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot2" unique_id=463533994] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot3" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=924183260] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot3" unique_id=448135304] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot3" unique_id=1808272537] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot3" unique_id=634572488] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot3" unique_id=363374460] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot4" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=1219571995] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot4" unique_id=695887273] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot4" unique_id=1474122429] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot4" unique_id=725807571] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot4" unique_id=996819426] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot5" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=821118710] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot5" unique_id=748282422] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot5" unique_id=70763863] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot5" unique_id=927560436] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot5" unique_id=685852998] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot6" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=534477263] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot6" unique_id=583263907] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot6" unique_id=745158457] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot6" unique_id=1369197798] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot6" unique_id=964692050] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot7" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=433193429] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot7" unique_id=394556623] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot7" unique_id=193878923] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot7" unique_id=704069692] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot7" unique_id=382648612] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot8" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=909357532] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot8" unique_id=334166337] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot8" unique_id=2014482274] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot8" unique_id=123543493] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot8" unique_id=689382390] -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("10_my1qp") - -[node name="Slot9" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals" unique_id=672317297] -layout_mode = 2 -texture = ExtResource("17_hh6ui") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerGoals/Panel1/MarginContainer/Playergoals/Slot9" unique_id=534188018] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("7_xwcc1") - 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-[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot23" unique_id=390428671] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot23" unique_id=1321275925] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("10_my1qp") - -[node name="Slot24" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI" unique_id=1501714111] -layout_mode = 2 -texture = ExtResource("18_p3nmx") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24" unique_id=1769515011] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24" unique_id=196365707] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24" unique_id=1266095701] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot24" unique_id=1236400800] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("10_my1qp") - -[node name="Slot25" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI" unique_id=75134593] -layout_mode = 2 -texture = ExtResource("18_p3nmx") - -[node name="TileHeart" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25" unique_id=287450230] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("7_xwcc1") - -[node name="TileDiamond" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25" unique_id=510128880] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("8_quhbu") - -[node name="TileStar" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25" unique_id=1886346210] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("9_i0gbs") - -[node name="TileCoin" type="TextureRect" parent="AllPlayerBoards/4/PlayerboardUI/Slot25" unique_id=698211500] -visible = false -layout_mode = 0 -offset_right = 24.0 -offset_bottom = 24.0 -texture = ExtResource("10_my1qp") - [node name="MessageBar" type="PanelContainer" parent="." unique_id=142729129] visible = false anchors_preset = 2 @@ -10214,8 +1876,6 @@ transform = Transform3D(4, 0, 0, 0, 1.8291987, 3.557251, 0, -3.557251, 1.8291987 texture = ExtResource("37_fuf3a") region_rect = Rect2(0, 0, 1080, 0) -[connection signal="pressed" from="Menu/Host" to="." method="_on_host_pressed"] -[connection signal="pressed" from="Menu/Join" to="." method="_on_join_pressed"] [connection signal="text_submitted" from="MessageInput" to="." method="_on_message_input_text_submitted"] [connection signal="pressed" from="PauseMenu/Panel/VBox/ResumeBtn" to="." method="_on_resume_pressed"] [connection signal="pressed" from="PauseMenu/Panel/VBox/HowToPlayBtn" to="." method="_on_how_to_play_pressed"] diff --git a/scenes/player.gd b/scenes/player.gd index b5c047a..a9bc656 100644 --- a/scenes/player.gd +++ b/scenes/player.gd @@ -1445,24 +1445,8 @@ func start_movement_along_path(path: Array, clear_visual: bool = true, force: bo snapshot_buffer.clear() target_visual_position = grid_to_world(current_position) - # Check for buffered input - if movement_manager and movement_manager.has_method("_on_movement_finished"): - movement_manager._on_movement_finished() - - # Only restore UI state if this is a human player - if not (is_bot or is_in_group("Bots")): - # Restore movement range highlights if it was the player's turn - if main and main.ui_manager.current_action_state == main.ui_manager.ActionState.MOVING and is_my_turn: - highlight_movement_range() - has_moved_this_turn = path.size() <= movement_range - if not (is_bot or is_in_group("Bots")): - # Only reset to NONE if we were in MOVING state (voluntary movement). - # If we were TARGETING/GRABBING and got pushed, preserve that state. - if main.ui_manager.current_action_state == main.ui_manager.ActionState.MOVING: - main.ui_manager.current_action_state = main.ui_manager.ActionState.NONE - if TurnManager.turn_based_mode: end_turn() _after_action_completed() @@ -1760,12 +1744,8 @@ func force_action_state_none(): if is_bot or is_in_group("Bots"): return - var main = get_tree().get_root().get_node_or_null("Main") - if main and main.ui_manager: - main.ui_manager.current_action_state = main.ui_manager.ActionState.NONE - if action_manager: - action_manager.clear_highlights() - action_manager.clear_playerboard_highlights() + clear_highlights() + clear_playerboard_highlights() # ----------------------------------------------------------------- diff --git a/scripts/managers/player_action_manager.gd b/scripts/managers/player_action_manager.gd index 09a5dd6..486c140 100644 --- a/scripts/managers/player_action_manager.gd +++ b/scripts/managers/player_action_manager.gd @@ -53,7 +53,6 @@ func after_action_completed(): if not player.is_bot and not player.is_in_group("Bots"): var main = player.get_tree().get_root().get_node_or_null("Main") if main: - main.ui_manager.update_button_states() main.ui_manager.update_playerboard_ui() # Add this line to sync all boards @@ -180,9 +179,8 @@ func clear_highlights(): if not enhanced_gridmap or not player.is_multiplayer_authority(): return - # Store the current action state before clearing + # Clear highlights normally var main = player.get_tree().get_root().get_node_or_null("Main") - var current_state = main.ui_manager.current_action_state if main else null var hover_id = enhanced_gridmap.hover_item @@ -205,9 +203,6 @@ func clear_highlights(): for child in slot.get_children(): child.hide() - # Restore highlights based on current action state - if main and current_state == main.ui_manager.ActionState.MOVING and player.is_my_turn: - player.highlight_movement_range() func clear_playerboard_highlights(): # Never allow bots to clear highlights for human players diff --git a/scripts/managers/player_input_manager.gd b/scripts/managers/player_input_manager.gd index 9ae99d4..1b240a2 100644 --- a/scripts/managers/player_input_manager.gd +++ b/scripts/managers/player_input_manager.gd @@ -56,30 +56,6 @@ func _process(delta): movement_manager.simple_move_to(target_position) - # Targeting Mode Preview - var main = player.get_node_or_null("/root/Main") - if main and main.ui_manager and main.ui_manager.current_action_state == main.ui_manager.ActionState.TARGETING: - # Use mouse position raycast to determine hover - var viewport = player.get_viewport() - var mouse_pos = viewport.get_mouse_position() - var camera = viewport.get_camera_3d() - var from = camera.project_ray_origin(mouse_pos) - var to = from + camera.project_ray_normal(mouse_pos) * 1000 - var hover_grid = player.raycast_to_grid(from, to) - - # print("Targeting Hover: %s, Skill: %d" % [hover_grid, main.ui_manager.pending_skill_id]) # Debug - - # Only update if valid position - if hover_grid != Vector2i(-1, -1): - var st_manager = player.get_node_or_null("SpecialTilesManager") - if st_manager: - var area = st_manager.get_skill_affected_area(main.ui_manager.pending_skill_id, hover_grid) - - # Choose highlight color/mesh based on skill - # User Request: Use default hover item (1) - var highlight_id = 1 - - player.highlight_cells_if_authorized(area, highlight_id) func handle_unhandled_input(event): # Early return if not authorized human player @@ -163,48 +139,11 @@ func handle_grid_click(grid_position: Vector2i): var main = player.get_node("/root/Main") if not main: return - - match main.ui_manager.current_action_state: - main.ui_manager.ActionState.MOVING: - if grid_position in player.highlighted_cells: - movement_manager.move_to_clicked_position(grid_position) - main.ui_manager.ActionState.GRABBING: - if grid_position in player.highlighted_cells or grid_position == player.current_position: - player.grab_item(grid_position) - main.ui_manager.ActionState.RANDOMIZING: - if grid_position in player.highlighted_cells: - main.randomize_item_at_position(grid_position) - # Add TARGETING State - main.ui_manager.ActionState.TARGETING: - var skill_id = main.ui_manager.pending_skill_id - if skill_id != -1: - var st_manager = player.get_node_or_null("SpecialTilesManager") - if st_manager: - # Clear Highlights FIRST to avoid overwriting the newly placed tiles - player.clear_highlights() - - st_manager.execute_targeted_effect(skill_id, grid_position) - # Reset state - main.ui_manager.pending_skill_id = -1 - main.ui_manager.current_action_state = main.ui_manager.ActionState.NONE + + # Action logic previously here has been removed along with ActionMenu. + # Standard movement/interaction is now handled via keyboard/joystick. func handle_slot_gui_input(event, slot_index, slot_ui) -> int: - if event is InputEventMouseButton and event.pressed and event.button_index == MOUSE_BUTTON_LEFT: - var main = player.get_tree().get_root().get_node_or_null("Main") - - if main.ui_manager.current_action_state == main.ui_manager.ActionState.ARRANGING: - if player.selected_playerboard_slot == -1: - player.select_playerboard_slot(slot_index) - return slot_index - else: - if player.selected_playerboard_slot == slot_index: - player.deselect_playerboard_slot() - return slot_index - elif player.can_move_to_target_playerboard_slot(): - player.target_playerboard_slot(slot_index) - main.emit_signal("can_move_item", true) - return slot_index - else: - return -1 + # Arrangement mode has been removed along with ActionMenu. return -1 diff --git a/scripts/managers/playerboard_manager.gd b/scripts/managers/playerboard_manager.gd index 736804c..bb0bb59 100644 --- a/scripts/managers/playerboard_manager.gd +++ b/scripts/managers/playerboard_manager.gd @@ -474,7 +474,6 @@ func auto_put_item() -> bool: var main = player.get_tree().get_root().get_node_or_null("Main") if main and main.ui_manager and not (player.is_bot or player.is_in_group("Bots")): main.ui_manager.update_playerboard_ui() - main.ui_manager.current_action_state = main.ui_manager.ActionState.NONE # === Server Sync === player.rpc("sync_grid_item", cell.x, cell.y, cell.z, item) @@ -488,71 +487,8 @@ func auto_put_item() -> bool: # ARRANGE Operations # ============================================================================= -func arrange_playerboard_item(slot_index: int): - if player.action_points < 2 or player.playerboard[slot_index] == -1: - return - - #var selected_item = player.playerboard[slot_index] - var adjacent_slots = get_adjacent_playerboard_slots(slot_index) - - var main = player.get_tree().get_root().get_node_or_null("Main") - if not main or not main.ui_manager.playerboard_ui: - return - - # Store the selected slot - selected_playerboard_slot = slot_index - - # Highlight selected slot - var selected_slot_ui = main.ui_manager.playerboard_ui.get_child(slot_index) - if selected_slot_ui.get_child_count() > 1: - selected_slot_ui.get_child(1).show() - - # Highlight valid adjacent slots - for adj_slot in adjacent_slots: - if player.playerboard[adj_slot] == -1: # Only highlight empty adjacent slots - if not (player.is_bot or player.is_in_group("Bots")): - var adj_slot_ui = main.ui_manager.playerboard_ui.get_child(adj_slot) - if adj_slot_ui.get_child_count() > 2: - adj_slot_ui.get_child(2).show() - player.action_manager.highlighted_cells.append(adj_slot) - - # Connect to slot click signals - for i in range(player.playerboard.size()): - var slot = main.ui_manager.playerboard_ui.get_child(i) - if not slot.gui_input.is_connected(player._on_slot_clicked): - slot.gui_input.connect(player._on_slot_clicked.bind(i)) - -func handle_slot_clicked(slot_index: int): - var main = player.get_tree().get_root().get_node_or_null("Main") - if not main or main.ui_manager.current_action_state != main.ui_manager.ActionState.ARRANGING: - return - - if selected_playerboard_slot == -1 or slot_index == selected_playerboard_slot: - return - - var adjacent_slots = get_adjacent_playerboard_slots(selected_playerboard_slot) - if slot_index in adjacent_slots and player.playerboard[slot_index] == -1 and not (slot_index in HIDDEN_SLOTS): - # Move item to empty target slot - var selected_item = player.playerboard[selected_playerboard_slot] - player.playerboard[slot_index] = selected_item - player.playerboard[selected_playerboard_slot] = -1 - - if player.is_multiplayer_authority(): - player.rpc("sync_playerboard", player.playerboard) - player.consume_action_points(2) - player.has_performed_action = true - - # Clear highlights - player.clear_highlights() - player.clear_playerboard_highlights() - - # Reset selection - selected_playerboard_slot = -1 - - # Update the visual representation - if not (player.is_bot or player.is_in_group("Bots")): - main.ui_manager.update_playerboard_ui() - main.ui_manager.current_action_state = main.ui_manager.ActionState.NONE + # Arrangement mode has been removed along with ActionMenu. + pass # ============================================================================= # Helper Functions diff --git a/scripts/managers/special_tiles_manager.gd b/scripts/managers/special_tiles_manager.gd index 05fe162..b2d2ba3 100644 --- a/scripts/managers/special_tiles_manager.gd +++ b/scripts/managers/special_tiles_manager.gd @@ -64,10 +64,6 @@ func execute_targeted_effect(effect: int, target_pos: Vector2i): if player.is_multiplayer_authority(): player.rpc("trigger_screen_shake", "light") # Also reset action loop? (ONLY for human players) - if not (player.is_bot or player.is_in_group("Bots")): - var main = player.get_tree().get_root().get_node_or_null("Main") - if main and main.ui_manager: - main.ui_manager.current_action_state = main.ui_manager.ActionState.NONE # Random shape patterns for 3x3 area (relative offsets from center) diff --git a/scripts/managers/ui_manager.gd b/scripts/managers/ui_manager.gd index 2440b89..9ab8267 100644 --- a/scripts/managers/ui_manager.gd +++ b/scripts/managers/ui_manager.gd @@ -11,12 +11,6 @@ const item_tex = [ ] # Node references - will be set by Main -var action_menu -var move_button -var grab_button -var put_button -var randomize_button -var arrange_button # var victory_ui_scene = preload("res://scenes/ui/victory_ui.tscn") var victory_ui_scene = null var powerup_inventory_ui_script = preload("res://scripts/ui/powerup_inventory_ui.gd") @@ -33,31 +27,12 @@ var player_name_label: Label # Shows player name on main UI var local_player_character var _previous_playerboard_state: Array = [] -enum ActionState { - NONE, - MOVING, - GRABBING, - ARRANGING, - RANDOMIZING, - TARGETING -} - -var current_action_state = ActionState.NONE -var pending_skill_id: int = -1 func initialize(player_node): # Get PowerUp Inventory UI from scene powerup_inventory_ui = player_node.get_node_or_null("PowerUpInventoryUI") # Get node references from main scene - action_menu = player_node.get_node("ActionMenu") - - var button_container = player_node.get_node("ActionMenu/ActionButtonContainer") - move_button = button_container.get_node("MoveButton") - grab_button = button_container.get_node("GrabButton") - put_button = button_container.get_node("PutButton") - randomize_button = button_container.get_node("RandomizeButton") # renamed main_node to player_node which is Main - arrange_button = player_node.get_node("ActionMenu/ActionButtonContainer/ArrangeButton") playerboard_ui = player_node.get_node("PlayerboardUI") # Connect PlayerName label (Level/XP/Name UI) @@ -78,18 +53,6 @@ func set_local_player(player): player_name_label.text = player.display_name print("[UIManager] Updated PlayerName label to: ", player.display_name) -func setup_action_buttons(action_state_callback): - move_button.pressed.connect(func(): action_state_callback.call(ActionState.MOVING)) - grab_button.pressed.connect(func(): action_state_callback.call(ActionState.GRABBING)) - put_button.pressed.connect(func(): - if local_player_character: - local_player_character.auto_put_item() - ) - randomize_button.pressed.connect(func(): action_state_callback.call(ActionState.RANDOMIZING)) - arrange_button.pressed.connect(func(): - if local_player_character and local_player_character.action_points >= 2: - action_state_callback.call(ActionState.ARRANGING) - ) func setup_playerboard_ui(): for child in playerboard_ui.get_children(): @@ -238,25 +201,6 @@ func _pulse_slot_effect(slot: Control): slot.modulate = Color(1.5, 1.5, 1.5) # Overbright tween.parallel().tween_property(slot, "modulate", original_modulate, 0.3) -func update_button_states(): - if not local_player_character or local_player_character.is_in_group("Bots"): - move_button.visible = false - grab_button.visible = false - put_button.visible = false - randomize_button.visible = false - arrange_button.visible = false - return - - move_button.visible = true - grab_button.visible = true - put_button.visible = true - randomize_button.visible = true - arrange_button.visible = true - - move_button.disabled = false - grab_button.disabled = false - put_button.disabled = false - arrange_button.disabled = false