feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.
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@@ -545,6 +545,9 @@ func _on_profile_updated() -> void:
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func _update_player_slots() -> void:
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"""Update all player slot visuals based on current player list."""
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if not multiplayer.has_multiplayer_peer():
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return
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var players = LobbyManager.get_players()
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var my_id = multiplayer.get_unique_id()
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