feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.

This commit is contained in:
Yogi Wiguna
2026-02-26 10:40:55 +08:00
parent 36485c7f25
commit 3cd67c02ab
6 changed files with 127 additions and 44 deletions
+3
View File
@@ -545,6 +545,9 @@ func _on_profile_updated() -> void:
func _update_player_slots() -> void:
"""Update all player slot visuals based on current player list."""
if not multiplayer.has_multiplayer_peer():
return
var players = LobbyManager.get_players()
var my_id = multiplayer.get_unique_id()