feat: update some visual and fixing the bug

This commit is contained in:
2026-03-27 01:52:45 +08:00
parent 078ae4c966
commit 3a50d2d324
9 changed files with 310 additions and 31 deletions
@@ -166,6 +166,7 @@ func add_powerup_from_item(item_id: int):
for e in inventory:
inventory[e] = false
powerup_levels[e] = 1 # Reset levels of discarded powerups
_exit_targeting_mode()
# Instant Level 8 on pickup (User Request)
inventory[effect] = true
@@ -183,6 +184,8 @@ func sync_inventory_add(effect: int, level: int):
for e in inventory:
inventory[e] = false
powerup_levels[e] = 1 # Reset levels of discarded powerups
_exit_targeting_mode()
inventory[effect] = true
powerup_levels[effect] = level