fix(candy-survival): resolve persistent candy color bugs, sync HUD scores and counts, bypass Mekton face delivery requirement, and correct STAR/COIN color switch
This commit is contained in:
@@ -377,7 +377,7 @@ func _process_cycle_end_for_all_players():
|
||||
var peer_id = player.name.to_int()
|
||||
var match_score = _calculate_match_score(player)
|
||||
|
||||
if match_score > 0:
|
||||
if match_score > 0 and not (LobbyManager.game_mode == "Candy Survival"):
|
||||
if not player_scores.has(peer_id):
|
||||
player_scores[peer_id] = 0
|
||||
player_scores[peer_id] += match_score
|
||||
|
||||
Reference in New Issue
Block a user