fix(candy-survival): resolve persistent candy color bugs, sync HUD scores and counts, bypass Mekton face delivery requirement, and correct STAR/COIN color switch

This commit is contained in:
2026-07-08 15:37:23 +08:00
parent 950b1969d8
commit 38d09a50e7
5 changed files with 53 additions and 14 deletions
@@ -34,8 +34,8 @@ func set_face_color_rpc(color_index: int) -> void:
match color_index:
0: c = Color(1.0, 0.2, 0.2) # HEART (Red)
1: c = Color(0.2, 0.4, 1.0) # DIAMOND (Blue)
2: c = Color(1.0, 0.9, 0.2) # STAR (Yellow)
3: c = Color(1.0, 0.6, 0.0) # COIN (Orange/Gold)
2: c = Color(0.0, 1.0, 0.4) # STAR (Green)
3: c = Color(1.0, 0.8, 0.0) # COIN (Gold/Yellow)
face_material.albedo_color = c
face_material.emission = c