feat: use Gitea raw endpoint instead of gitea-pages for patches
This commit is contained in:
@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/Terrainv2.gltf-6439acacda69bfc8b96d1611ca8f5f
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/Gauntlet terrain.gltf-2ceb7292a7914d9403e396e
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/Terrain.gltf-c727a544f574f1f4cd0808dd390e94ae
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/character_pointer.glb-104658ccca94ef9661e3256
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/block.glb-fb6bc8a4474a482c37edd6c5ac8ce3c9.sc
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -52,3 +54,4 @@ _subresources={
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}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/tekton.glb-cf03c9120f9a286ceda76a1bd03efb7b.s
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/tekton_walking.glb-4042e6c5856f09fa2cc375563a
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/tile.glb-a2c57836b49962e6adb25601bd8d4a59.scn
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -52,3 +54,4 @@ _subresources={
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}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/tiles_armagedon.glb-f07b282b31fcdfdfd952d6096
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -123,3 +125,4 @@ _subresources={
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}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/box_block.gltf-4e37264bb9b1903a1ad0284c855511
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wall_animation.fbx-22f993a05720796858e5daa12a
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wheat_block_0.glb-35fd252da9f0a42b79ed5759815
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wheat_block_1.glb-5d996ad9d4004837507f80c51b7
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/stand_1.gltf-361364203c5fe17f6842f22d99f7d2d8
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/stand_2.gltf-aa7bce8b5c8fdf784210ca33e5e3c47f
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -40,3 +42,4 @@ materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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