feat:add gauntlet arena 3D
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@@ -1,5 +1,7 @@
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[gd_scene format=3 uid="uid://bx5a31fqhw8h8"]
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[ext_resource type="PackedScene" uid="uid://h84tka1n1alg" path="res://assets/models/arena/gauntlet/Gauntlet terrain.gltf" id="1_86fyc"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_floor"]
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albedo_color = Color(0.2, 0.2, 0.2, 1)
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uv1_scale = Vector3(20, 20, 20)
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@@ -19,8 +21,12 @@ size = Vector3(3, 1, 3)
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[node name="PlaceholderFloor" type="MeshInstance3D" parent="." unique_id=932640085]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 10)
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visible = false
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mesh = SubResource("PlaneMesh_floor")
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[node name="PlaceholderCannonZone" type="MeshInstance3D" parent="." unique_id=1461272366]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.5, 0.5, 9.5)
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visible = false
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mesh = SubResource("BoxMesh_cannon")
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[node name="Gauntlet terrain" parent="." unique_id=193457353 instance=ExtResource("1_86fyc")]
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