feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager.
This commit is contained in:
+29
-21
@@ -117,10 +117,10 @@ material = SubResource("ShaderMaterial_j8jky")
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anchors_preset = 4
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anchor_top = 0.5
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anchor_bottom = 0.5
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offset_left = 24.0
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offset_top = -246.79544
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offset_right = 259.46997
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offset_bottom = -18.622345
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offset_left = 63.731766
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offset_top = -200.62561
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offset_right = 214.42894
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offset_bottom = -15.877472
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grow_vertical = 2
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rotation = -0.10297442
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theme_override_styles/panel = SubResource("StyleBoxFlat_playerboard")
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@@ -130,10 +130,10 @@ clip_contents = true
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anchors_preset = 4
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anchor_top = 0.5
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anchor_bottom = 0.5
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offset_left = 36.0
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offset_top = -239.79541
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offset_right = 252.0
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offset_bottom = -23.79541
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offset_left = 34.000004
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offset_top = -190.23553
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offset_right = 250.0
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offset_bottom = 25.764465
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grow_vertical = 2
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rotation = -0.10297442
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scale = Vector2(1.08, 1.08)
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@@ -141,6 +141,7 @@ size_flags_horizontal = 3
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columns = 5
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[node name="Slot1" type="TextureRect" parent="PlayerboardUI" unique_id=1399081516]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -281,6 +282,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot5" type="TextureRect" parent="PlayerboardUI" unique_id=1644684927]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -316,6 +318,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot6" type="TextureRect" parent="PlayerboardUI" unique_id=481932710]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -456,6 +459,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot10" type="TextureRect" parent="PlayerboardUI" unique_id=1184621406]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -491,6 +495,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot11" type="TextureRect" parent="PlayerboardUI" unique_id=1688573384]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -631,6 +636,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot15" type="TextureRect" parent="PlayerboardUI" unique_id=1663725669]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -666,6 +672,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot16" type="TextureRect" parent="PlayerboardUI" unique_id=628611489]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -806,6 +813,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot20" type="TextureRect" parent="PlayerboardUI" unique_id=2086008463]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -841,6 +849,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot21" type="TextureRect" parent="PlayerboardUI" unique_id=1451444134]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -876,6 +885,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot22" type="TextureRect" parent="PlayerboardUI" unique_id=141949470]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -911,6 +921,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot23" type="TextureRect" parent="PlayerboardUI" unique_id=1345458769]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -946,6 +957,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot24" type="TextureRect" parent="PlayerboardUI" unique_id=1840834103]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -981,6 +993,7 @@ grow_vertical = 2
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texture = ExtResource("9_6gcb6")
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[node name="Slot25" type="TextureRect" parent="PlayerboardUI" unique_id=1179195394]
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modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(36, 36)
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layout_mode = 2
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texture = ExtResource("6_2vy7d")
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@@ -1017,10 +1030,10 @@ texture = ExtResource("9_6gcb6")
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[node name="PlayerboardPanel2" type="PanelContainer" parent="." unique_id=1458381676]
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material = SubResource("ShaderMaterial_j8jky")
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offset_left = 23.999996
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offset_top = 66.99999
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offset_right = 243.46997
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offset_bottom = 106.66015
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offset_left = 22.0
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offset_top = 116.559875
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offset_right = 241.46997
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offset_bottom = 156.22003
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rotation = -0.10297442
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theme_override_styles/panel = SubResource("StyleBoxFlat_playerboard")
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@@ -1028,21 +1041,16 @@ theme_override_styles/panel = SubResource("StyleBoxFlat_playerboard")
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anchors_preset = 4
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anchor_top = 0.5
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anchor_bottom = 0.5
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offset_left = 33.0
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offset_top = -293.0
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offset_right = 73.0
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offset_bottom = -257.0
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offset_left = 31.000004
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offset_top = -243.44012
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offset_right = 71.0
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offset_bottom = -207.44012
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grow_vertical = 2
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rotation = -0.10297442
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theme_override_fonts/font = ExtResource("13_j8jky")
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theme_override_font_sizes/font_size = 32
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text = "X0"
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[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=2131054934]
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offset = Vector2(15, 50)
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scale = Vector2(1.11, 1.0303639)
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transform = Transform2D(1.11, 0, 0.105, 1.025, 15, 50)
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[node name="PowerUpBar" type="PanelContainer" parent="." unique_id=1775378146]
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anchors_preset = 4
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anchor_top = 0.5
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