Release 2.4.5: Candy Survival sync & GoalsCycleManager improvements
Release / Build & Release (push) Successful in 7m23s

This commit is contained in:
2026-07-09 16:27:34 +08:00
parent 8573f8a85d
commit 203175178f
9 changed files with 101 additions and 30 deletions
+3
View File
@@ -309,6 +309,9 @@ func leave_room() -> void:
kick_all_clients.rpc()
# Important: Reset all lobby settings and player lists first
Engine.time_scale = 1.0
if get_node_or_null("/root/GoalsCycleManager"):
get_node("/root/GoalsCycleManager").reset()
reset()
_stop_lan_broadcast()