feat: implement water shader and environment for free mode arena
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
[gd_resource type="Environment" format=3 uid="uid://d07fd5dsr0xv"]
|
||||
|
||||
[ext_resource type="Material" uid="uid://bdwxlbar41mxw" path="res://assets/levels/level_water/level_water.tres" id="1_gsk4i"]
|
||||
|
||||
[sub_resource type="Sky" id="Sky_u7obs"]
|
||||
sky_material = ExtResource("1_gsk4i")
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
sky = SubResource("Sky_u7obs")
|
||||
ambient_light_source = 3
|
||||
ambient_light_color = Color(1, 1, 1, 1)
|
||||
reflected_light_source = 2
|
||||
Reference in New Issue
Block a user