feat: implement MusicManager singleton and integrate background music into lobby scene

This commit is contained in:
Yogi Wiguna
2026-03-31 21:51:45 +08:00
parent cc19c7852d
commit 1c4d3170ef
7 changed files with 53 additions and 28 deletions
+24
View File
@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cvmjyk2fahm1j"
path="res://.godot/imported/level_bridge.wav-dbed4a154c1ff2dc59be89f0c47534d7.sample"
[deps]
source_file="res://assets/sounds/level_bridge.wav"
dest_files=["res://.godot/imported/level_bridge.wav-dbed4a154c1ff2dc59be89f0c47534d7.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2