feat: Add lobby and multiplayer room management with Nakama and ENet LAN support.

This commit is contained in:
Yogi Wiguna
2026-03-17 12:45:16 +08:00
parent 6eb6dfa20d
commit 1b8e411657
5 changed files with 23 additions and 38 deletions
+1 -4
View File
@@ -1,4 +1,4 @@
[gd_scene format=3 uid="uid://cggmcgvdj6wxt"]
[gd_scene format=3 uid="uid://sb04b5pkw2g6"]
[sub_resource type="BoxShape3D" id="BoxShape3D_wall"]
size = Vector3(1.68, 1.5, 0.05)
@@ -6,9 +6,6 @@ size = Vector3(1.68, 1.5, 0.05)
[node name="Wall3D" type="StaticBody3D" unique_id=992511920]
collision_mask = 0
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1405008923]
transform = Transform3D(1.68, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1446599023]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35764623, 0)
shape = SubResource("BoxShape3D_wall")