feat: Add lobby and multiplayer room management with Nakama and ENet LAN support.
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+1
-4
@@ -1,4 +1,4 @@
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[gd_scene format=3 uid="uid://cggmcgvdj6wxt"]
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[gd_scene format=3 uid="uid://sb04b5pkw2g6"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_wall"]
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size = Vector3(1.68, 1.5, 0.05)
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@@ -6,9 +6,6 @@ size = Vector3(1.68, 1.5, 0.05)
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[node name="Wall3D" type="StaticBody3D" unique_id=992511920]
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collision_mask = 0
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1405008923]
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transform = Transform3D(1.68, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1446599023]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35764623, 0)
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shape = SubResource("BoxShape3D_wall")
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