feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI.
This commit is contained in:
+1
-1
@@ -228,7 +228,7 @@ func _ready():
|
||||
if is_bot or is_in_group("Bots"):
|
||||
# Bots get a unique name based on their Node Name (Bot ID)
|
||||
var bot_id = name.to_int()
|
||||
var bot_names = ["Bot", "Alpha", "Beta", "Gamma", "Delta"]
|
||||
var bot_names = ["Bot", "Alpha", "Beta", "Delta"]
|
||||
var name_idx = (bot_id - 1) % bot_names.size()
|
||||
display_name = "%s %d" % [bot_names[name_idx], bot_id]
|
||||
else:
|
||||
|
||||
Reference in New Issue
Block a user