feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory.

This commit is contained in:
Yogi Wiguna
2026-03-11 15:29:07 +08:00
parent 4b7a64a119
commit 18c3dbecd6
9 changed files with 97 additions and 15 deletions
@@ -11,6 +11,7 @@
[ext_resource type="ArrayMesh" uid="uid://bfv8cw1vho5p5" path="res://assets/models/meshes/ancient_lightning_stones.res" id="8_cg50n"]
[ext_resource type="BoxMesh" uid="uid://fy4bhoeii40c" path="res://addons/enhanced_gridmap/meshlibrary/tile_safe_zone.tres" id="8_uwjsj"]
[ext_resource type="BoxMesh" uid="uid://dy5p77cjb3geo" path="res://addons/enhanced_gridmap/meshlibrary/tile_start.tres" id="9_pgnbl"]
[ext_resource type="ArrayMesh" uid="uid://dtr46jmckif0p" path="res://assets/models/meshes/block.res" id="9_uwjsj"]
[ext_resource type="Texture2D" uid="uid://dpkx1a780pvwv" path="res://assets/textures/tile_diamond.png" id="10_sx8rm"]
[ext_resource type="BoxMesh" uid="uid://b5cc3prem52r6" path="res://addons/enhanced_gridmap/meshlibrary/tile_freeze.tres" id="11_pgnbl"]
[ext_resource type="BoxMesh" uid="uid://dcjdwbffgtutt" path="res://addons/enhanced_gridmap/meshlibrary/tile_non_walkable.tres" id="11_uwjsj"]
@@ -177,3 +178,10 @@ item/15/mesh_cast_shadow = 1
item/15/shapes = []
item/15/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/15/navigation_layers = 1
item/16/name = "wall"
item/16/mesh = ExtResource("9_uwjsj")
item/16/mesh_transform = Transform3D(2, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5)
item/16/mesh_cast_shadow = 1
item/16/shapes = []
item/16/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/16/navigation_layers = 1