feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities.

This commit is contained in:
Yogi Wiguna
2026-02-05 10:30:27 +08:00
parent 08b0493c06
commit 18128288d2
5 changed files with 103 additions and 44 deletions
+3 -3
View File
@@ -237,9 +237,9 @@ func _ensure_shortcut_label(btn: Button, button_name: String):
match button_name:
"Grab": shortcut_lbl.text = "Space"
"Put": shortcut_lbl.text = "R"
"Special": shortcut_lbl.text = "C"
"SpawnBoost": shortcut_lbl.text = "V"
"Put": shortcut_lbl.text = "" # Disabled shortcut
"Special": shortcut_lbl.text = "Q"
"SpawnBoost": shortcut_lbl.text = "E"
btn.add_child(shortcut_lbl)