experimental: remove Tekton Doors entirely

- Delete portal_mode_manager.gd, portal_door.gd, portal_door.tscn
- Strip all Tekton Doors logic from main.gd, player.gd, lobby.gd,
  lobby_room.gd, lobby_manager.gd, camera_context_manager.gd,
  music_manager.gd, tekton.gd, enhanced_gridmap.gd,
  playerboard_manager.gd, special_tiles_manager.gd
- Remove TK enum (TEKTON_DOORS=2), mode_config schema, arena area
- Update tests: 3 modes instead of 4
- Strip HowToPlay tab from main.tscn
This commit is contained in:
god
2026-07-06 00:18:59 +08:00
parent 0ab00afd37
commit 114748a54f
31 changed files with 4493 additions and 1535 deletions
+4
View File
@@ -0,0 +1,4 @@
extends SceneTree
func _init():
print("Testing gauntlet multiplayer")
quit()