experimental: remove Tekton Doors entirely
- Delete portal_mode_manager.gd, portal_door.gd, portal_door.tscn - Strip all Tekton Doors logic from main.gd, player.gd, lobby.gd, lobby_room.gd, lobby_manager.gd, camera_context_manager.gd, music_manager.gd, tekton.gd, enhanced_gridmap.gd, playerboard_manager.gd, special_tiles_manager.gd - Remove TK enum (TEKTON_DOORS=2), mode_config schema, arena area - Update tests: 3 modes instead of 4 - Strip HowToPlay tab from main.tscn
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@@ -18,12 +18,6 @@ const SCHEMA = {
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"sng_stop_duration": {"type": TYPE_INT, "default": 4, "min": 2, "max": 10},
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"sng_required_goals": {"type": TYPE_INT, "default": 8, "min": 3, "max": 20}
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},
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"Tekton Doors": {
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"match_duration": {"type": TYPE_INT, "default": 180, "min": 60, "max": 600},
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"doors_swap_time": {"type": TYPE_INT, "default": 15, "min": 10, "max": 30},
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"doors_refresh_time": {"type": TYPE_INT, "default": 25, "min": 15, "max": 40},
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"doors_required_goals": {"type": TYPE_INT, "default": 8, "min": 5, "max": 12}
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},
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"Candy Pump Survival": {
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"match_duration": {"type": TYPE_INT, "default": 180, "min": 60, "max": 600},
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"gauntlet_growth_interval": {"type": TYPE_FLOAT, "default": 3.0, "min": 1.0, "max": 10.0},
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