feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection.
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@@ -5,7 +5,7 @@ extends Node
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signal game_started()
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signal game_state_changed()
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@export var enable_bots: bool = true
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@export var enable_bots: bool = false
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@export var max_players: int = 8
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var players: Array = []
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