update local arena of gauntlet
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@@ -150,6 +150,7 @@ func _apply_arena_background():
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texture_path = "res://assets/graphics/level_bg/placeholder_tekton_doors.jpg"
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"Gauntlet Arena":
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texture_path = "res://assets/graphics/level_bg/placeholder_classic.jpg"
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_instantiate_3d_arena("res://scenes/arena/gauntlet.tscn")
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_hide_ground_tiles()
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"Classic", _:
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texture_path = "res://assets/graphics/level_bg/placeholder_classic.jpg"
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