feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
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@@ -1,14 +1,9 @@
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[gd_resource type="ArrayMesh" format=4 uid="uid://bqvqj3fhf5x51"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_7uoqg"]
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load_path = "res://.godot/imported/tile_star_holo.png-4aade3ef0db71672f9bd2143ab924c6e.s3tc.ctex"
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ev6sk"]
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resource_name = "boost"
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transparency = 1
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cull_mode = 2
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albedo_color = Color(0.91, 0.91, 0.91, 0.45098)
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albedo_texture = SubResource("CompressedTexture2D_7uoqg")
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[sub_resource type="ArrayMesh" id="ArrayMesh_w3aij"]
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_surfaces = [{
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