feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.

This commit is contained in:
Yogi Wiguna
2026-02-03 14:48:41 +08:00
parent 16a46d7e76
commit 02d13d9ff5
13 changed files with 257 additions and 279 deletions
-5
View File
@@ -1,14 +1,9 @@
[gd_resource type="ArrayMesh" format=4 uid="uid://bqvqj3fhf5x51"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_7uoqg"]
load_path = "res://.godot/imported/tile_star_holo.png-4aade3ef0db71672f9bd2143ab924c6e.s3tc.ctex"
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ev6sk"]
resource_name = "boost"
transparency = 1
cull_mode = 2
albedo_color = Color(0.91, 0.91, 0.91, 0.45098)
albedo_texture = SubResource("CompressedTexture2D_7uoqg")
[sub_resource type="ArrayMesh" id="ArrayMesh_w3aij"]
_surfaces = [{